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| May 26, 2023 | Comfort Vue™ VR Stationary Boundary Platform Provides Gateway to Millions of New Meta Quest 2 Customers | "By offering more high quality and diversified content, combined with the Comfort Vue™ VR stationary boundary platform, an entirely new and extremely large base of potential Meta Quest 2 customers can emerge."
NEWPORT BEACH, Calif... |
| Apr 27, 2023 | This Week In XR: Katami Scores $22 Million For 3D Remote Work Platform, AI Spikes Cloud Demand | Except for the editorial introduction to the week’s top stories and what it may mean at the top of the roundup, the summaries below were 30% written by ChatGPT and 70% me. Much better than last week, but still has not really saved preparati... |
| Jan 16, 2023 | ORTHO Is Delivering on Founder Xno Bui’s Vision to Bridge Physical and Digital Fashion | David Thompson, Tech Times 16 January 2023, 04:01 pm
(Photo : Xno Bui - Founder of Ortho speaking at NFT London in October addressing fashion for identity using NFTs.)
Open-metaverse digital fashion platform has major product launch on the ... |
| Jan 6, 2023 | While the metaverse is still the future, what’s now? | Check out all the on-demand sessions from the Intelligent Security Summit here.
Web3 and the metaverse have been among the biggest and most discussed tech trends for a while now. At first, they might have sounded like overhyped buzzwords, b... |
| Dec 6, 2022 | 8 трендов корпоративной геймификации | Корпоративная геймификация – это добавление игровых механик в любые процессы, связанные с работой с персоналом. При запуске геймификации в компании, как правило, выбирают процессы, в которых нужно повысить количественные показатели (вовлече... |
| Nov 29, 2022 | The Top 4 Customer Experience Trends In 2023 | Brands do increasingly understand the meaning and value of customer experience (CX) when it comes to building meaningful and lasting connections. In fact, according to research by Metrigy, CX is the number one priority for companies increas... |
| Oct 11, 2022 | ByteDance Has Sold Over 10,000 Pico 4 VR Headsets in Two Weeks in China Amid Quest 2's Popularity | Joseph Henry, Tech Times 11 October 2022, 05:10 am
ByteDance released its newest virtual-reality headset in China earlier this month. The Pico 4 VR headset saw immediate success when the TikTok owner managed to sell over 100,000 units of it... |
| Oct 8, 2022 | This Week in Apps: Twitter gets an Edit button, Instagram increases ads, Google gets serious about wearables | Welcome back to This Week in Apps, the weekly TechCrunch series that recaps the latest in mobile OS news, mobile applications and the overall app economy.
Global app spending reached $65 billion in the first half of 2022, up only slightly f... |
| Sep 29, 2022 | This Week In XR: New Headware From NReal And Lenovo | The Lenovo ThinkReality VRX standalone can go anywhere, and be used by anyone with minimal skill or ... [+] instruction. Lenovo |
| Sep 15, 2022 | This Week In XR: HaptX Grabs $23 Million Funding, Be An NFL QB - In VR, Roblox Dev Con | This week marks the beginning of the long-awaited merger of Etherium with the Beacon blockchain. ETH, the basis of many game economies, is transitioning to a “proof to stake” vs. “proof of work” method of validation, which will now be much ... |
| Sep 4, 2022 | Quest VR Headset 2022: Amazing Features to Enhance Your Gaming Experience | Sophie Webster, Tech Times 04 September 2022, 11:09 pm
The Meta Quest VR headsets are VR systems with amazing features to make your gaming experience even better. To try these cool features, here's what you need to do. Meta Quest VR Mixed R... |
| Aug 25, 2022 | $56 Million For Ready Player Me Avatars, Inworld Raises $50 Million For AI NPCs, New AR, VR Headsets | An assortment of varied cross-platform avatars from Ready Player Me. Ready Player Me |
| Aug 11, 2022 | This Week In XR: FundamentalVR Series B, Roomba Household Spy | The really big news in tech world this week is Amazon’s acquisition of Roomba. This has raised an interesting issue because dust is not the only thing the household robot collects. It also vacuums up data, mapping your house while it cleans... |
| Jul 21, 2022 | This Week In XR: Face Tracking Avatars Score Investment, Google AR Glasses Tests, AR Opera Glasses | The searing heat of summer may finally be slowing the pace of the immersive tech industry. There was only one funding announcement, for a company that makes avatars for conferencing, not a web3 battle royale in which the slain pay a price t... |
| Jun 30, 2022 | This Week In XR: Mona Metaverse Raises $14.6 Million, Niantic Teams With NBA For AR Game, Immerse Language Learning In VR | A wave of layoffs is hitting tech companies. It was reported this week that Unity has laid off hundreds of workers and Niantic cancels projects amidst layoffs. It’s possible this is related to recent acquisitions, but more likely the curren... |
| Jun 5, 2022 | This Week In XR: Tripp Mindfully Raises $11.2 Million, X-Platform Playkins, The Shiba Inu Metaverse | Splashy promotion for WWDC 22, which begins on Monday. Apple |
| May 27, 2022 | How To Create Your Digital Avatar For The Metaverse | If you’ve ever seen my TikTok channel, you will have come across Bernard Marr 2.0. He looks and sounds a lot like me, but he is, in fact, my digital twin – an avatar powered by AI and machine learning. |
| Apr 21, 2022 | This Week In XR: VR Design Tool Gravity Sketch Raises $33 Million, NFL Coming To Quest | |
| Dec 3, 2021 | This Week In XR: Virtual Real Estate Commands Real Money In Metaverse | Two things we can’t stop talking about: the company formerly known as Facebook and the Metaverse. AI and machine learning are feeling left out as Meta, The Metaverse, Crypto, NFTs, and new play-to-earn NFT games won’t stop dominating the te... |
| Nov 29, 2021 | Apple headset could have ‘interchangeable lenses’ for VR and AR experiences | Rumors have been afoot for several months now that Apple is developing a mixed reality headset. Now it seems that the official announcement could come sometime in 2022, even if it will be much longer before we actually get the product in ou... |
| Nov 18, 2021 | This Week In XR: Ultraleap’s $82 Million Series D, HIKKY Social VR Gets $57 Million, And Nreal Is Here! | The photo does not do it justice. Nreal |
| Oct 29, 2021 | The metaverse: What is it? | Image: Shutterstock/is.a.bella
Is metaverse the latest easily dismissed buzzword or a new platform you might have to understand? That’s the most important question right now. The easiest answer is “vaporware,” but that ignores the business ... |
| Oct 14, 2021 | This Week In XR: Big Funding For Magic Leap, Axie Infinity, Army Pauses HoloLens Development | New names and old ones round out this week in XR with big funding for Magic Leap, and Sky Mavis, a Vietnamese company whose fast growing blockchain game, Axie Infinity, is now valued at $3 Billion following Andreesen’s $152 M investment. Me... |
| Jul 8, 2021 | This Week In XR: Osso VR Raises $27 Million For Surgical Training, Plus Tone Deaf Billionaires | Surgeons in Osso's virtual operating room Osso VR |
| Apr 2, 2021 | 10 New Technologies Set to Revolutionize Working from Home | The trend towards remote working has been evident now for at least a decade. And with Covid accelerating that trend, more than 40% of Americans now work from home full time.
In a world used to social interaction, this sudden switch has led ... |
| Mar 9, 2021 | Google Poly Sees New Life At Sketchfab With ‘Poly To Sketchfab’ | Sketchfab has launched 'Poly to Sketchfab,' a tool that allows users to upload Google Poly librariesSketchfab |
| Feb 26, 2021 | This Week In XR: Sony’s Next-Gen VR, $18M For Interplay XR Training, The Wild Acquires IrisVR Prospect | |
| Jan 11, 2021 | At CES 2021, These Haptic Gloves Could Change Virtual Reality Training Forever | Launched at CES 2021, SenseGlove Nova is a new haptic glove for professional VR training.SenseGlove |
| Dec 23, 2020 | Как составить бриф на разработку AR-решения? | Мы — технологическая студия Phygitalism, с экспертизой в разработке XR-решений более пяти лет (дополненная, виртуальная реальность). За время работы и коммуникации с большим количеством потенциальных клиентов, представляющих как бизнес так ... |
| Dec 18, 2020 | This Week In XR: Rec Room Raises Series C, Roblox Acquires Loom.ai, Pushes IPO To 2021 | It’s out last XR round up of 2020, a year like no other. We’ll all be glad to have it in our rearview mirror but make no mistake, it’s been a big year for XR and tech in general, and the news suggests 2021 will be even bigger. And Apple has... |
| Dec 1, 2020 | Varjo Announces Next-Generation ‘Human Eye Resolution’ VR-3 And XR-3 Headsets | Varjo announces its third-generation headsets, the VR-3 and XR-3Varjo |
| Nov 24, 2020 | AR в социальных сетях: как AR-фильтры повышают эффективность маркетинговых кампаний | Большинство из нас познакомилось с AR-фильтрами в Инстаграме, хотя появились они почти шесть лет назад в непопулярной тогда в России социальной сети Snapchat. Вспомните, сколько ваших взрослых знакомых постили видео в масках собачек и зайчи... |
| Sep 11, 2020 | This Week In XR: More On Apple’s AR Plans, Minecraft Coming To Playstation VR, Will The Bell Toll For Tik Tok? | Is the Conona bubble finally bursting for tech stocks? FAANG stocks, along with Tesla and Microsoft, finally took a breather, giving up some of their phenomenal gains. Marketwatch says the bull will be back. Even smaller public companies fo... |
| May 9, 2020 | Как провести видеоконференцию в VR | SPACES - бесплатное VR-приложение для ПК, которое представляет совершенно новое решение для удалённой связи, сосредоточенное на объединении реального мира с виртуальным.
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Больше о фичах SPACES читайте в статье ниже👇... |
| Feb 13, 2020 | The Impact Reality Summit Was A Watershed Moment For Social Impact XR | The first-ever Impact Reality Summit was held Jan. 9-10, 2020Vulcan Productions/Kaleidoscope |
| Dec 12, 2019 | The Top 10 Immersive Developments of 2019 | It’s fair to say that 2019 has been a year full of progress for augmented reality (AR), virtual reality (VR), and mixed reality (MR). For those working in the industry, there have been many developments which lay the foundation for positive... |
| Jul 26, 2019 | The future of immersive education will be live, social, and personalized | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
AR and VR have delivered on the promise to supercharge the enterprise’s education and training industry. From workflow support for sect... |
| Jul 26, 2019 | The future of immersive education will be live, social, and personalized | AR and VR have delivered on the promise to supercharge the enterprise’s education and training industry. From workflow support for sectors like manufacturing where factory floors are made consistently more safe and productive, to teaching e... |
| Apr 4, 2019 | Avatars will be our guides in immersive AR worlds — and brands need to be ready | Back in August I explored the profound role that avatars will play in shaping our experience of immersive worlds in VR. I discussed how virtual embodiment will stretch our sense of self on multiple levels, be it physical, physiological, or ... |
| Apr 4, 2019 | Avatars will be our guides in immersive AR worlds — and brands need to be ready | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Back in August I explored the profound role that avatars will play in shaping our experience of immersive worlds in VR. I discussed how... |
| Feb 22, 2019 | Apple is prioritizing AR — and that’s a good thing | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Until recently, it was easy to dismiss augmented reality as at best a luxury add-on to cellphones, at worst a gimmicky marketing stunt.... |
| Feb 22, 2019 | Apple is prioritizing AR — and that’s a good thing | Until recently, it was easy to dismiss augmented reality as at best a luxury add-on to cellphones, at worst a gimmicky marketing stunt. From Pokémon Go to Android’s AR face filters to Snapchat’s Lens Studio, AR applications could be (litera... |
| Feb 2, 2019 | The Super Bowl dominates TV — and it will crush it in VR, too | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
The Super Bowl is a global entertainment spectacle like no other. It’s often where new techniques in broadcasting are debuted, so techn... |
| Feb 2, 2019 | The Super Bowl dominates TV — and it will crush it in VR, too | The Super Bowl is a global entertainment spectacle like no other. It’s often where new techniques in broadcasting are debuted, so technologies like virtual and augmented reality seem perfectly suited to take our experiences of the game to t... |
| Jan 14, 2019 | For AR/VR 2.0 to live, AR/VR 1.0 must die | Tim Merel Contributor
Tim Merel is managing director of Digi-Capital.
More posts by this contributor
Will Apple, Facebook or Microsoft be the future of augmented reality?
VR/AR startup valuations reach $45 billion (on paper)
The future of A... |
| Dec 19, 2018 | Rovio reveals Angry Birds VR game is coming in 2019 | Rovio has announced that it’s bringing the Angry Birds franchise to virtual reality (VR) next year.
“Angry Birds VR: Isle of Pigs” will be available early in the new year across all the major VR platforms, according to Rovio.
The game is be... |
| Dec 19, 2018 | Rovio reveals Angry Birds VR game is coming in 2019 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Rovio has announced that it’s bringing the Angry Birds franchise to virtual reality (VR) next year.
“Angry Birds VR: Isle of Pigs” will... |
| Oct 9, 2018 | In 2018, VR stopped “having potential” and started being real | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
The VR industry has been through quite the tempest during the past few years, and much of the rollercoaster ride of emotions and expect... |
| Oct 9, 2018 | In 2018, VR stopped “having potential” and started being real | The VR industry has been through quite the tempest during the past few years, and much of the rollercoaster ride of emotions and expectations has been due to what, in my opinion, have been major misunderstandings about the emerging tech’s p... |
| Aug 28, 2018 | How AR and VR Can Make Students Laugh and Cry Out Loud—and Embed Them in Their Learning | How do you captivate a classroom full of digital-since-birth students? According to one Tennessee college professor, you do it by creating immersive learning experiences.. . . students would cry, laugh out loud, even get angry after an imme... |
| Aug 12, 2018 | Vicon’s Origin hardware suite is designed for location-based VR | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Motion capture company Vicon unveiled its Origin line of location-based virtual reality hardware at the computer graphics conference SI... |
| Jun 20, 2018 | 5 must-ask questions for hiring any AR/VR marketing agency | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Creating world-class immersive experiences for brands, agencies, and media is not something every studio is equipped to do. I’ve worked... |
| May 13, 2018 | It’s time to embrace China’s mixed reality market | 2016 was a rocky year for the VR/AR industry worldwide as consumer adoption failed to live up to what turned out to be inflated forecasts. China, in particular, seemed to go through a rude awakening with 90 percent of its hardware startups ... |
| May 13, 2018 | It’s time to embrace China’s mixed reality market | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
2016 was a rocky year for the VR/AR industry worldwide as consumer adoption failed to live up to what turned out to be inflated forecas... |
| Apr 12, 2018 | Covering “Virtual Insanity” in virtual reality | A musician from Raleigh, North Carolina named Chase Holfelder, recorded a cover of Jamiroquai’s “Virtual Insanity,” a stonerific acid jazz anthem that should be familiar to ’90s kids. This version, however, is recorded entirely inside a vir... |
| Oct 25, 2017 | AR/VR Weekly: the ‘your rump has too much bump’ edition | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Retailers already dread “showrooming” — visiting stores to find items and then buying them online for a lower price. Imagine how much t... |
| Oct 25, 2017 | AR/VR Weekly: the ‘your rump has too much bump’ edition | Retailers already dread “showrooming” — visiting stores to find items and then buying them online for a lower price. Imagine how much they may fear augmented reality shopping.
GamesBeat lead reporter Dean Takahashi wrote about how the Oster... |
| Oct 18, 2017 | AR/VR Weekly: the view from Oculus Connect 4 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Last week was Facebook’s dog-and-pony show Oculus Connect 4: We got news on an upcoming $200 standalone headset, the next-gen Santa Cru... |
| Oct 11, 2017 | AR/VR Weekly: Seeking a virtual reality tabletop | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
This week, a friend of mine said he wanted to be able to play games like Dungeons & Dragons at a virtual table. Oh, no problem, I s... |
| Oct 11, 2017 | AR/VR Weekly: Seeking a virtual reality tabletop | This week, a friend of mine said he wanted to be able to play games like Dungeons & Dragons at a virtual table. Oh, no problem, I said — check out Roll20, an app that helps people gather for role-playing games online. But then he said, ... |
| Oct 4, 2017 | AR/VR Weekly: Microsoft charges in | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Well, well, well, look who is today’s hero in virtual reality world. No, it’s not Facebook. It’s not HTC or even Sony. It’s … Microsoft... |
| Sep 27, 2017 | AR/VR Weekly: One mega-corp to rule them all | Amazon. Apple. Google. Microsoft. These four corporations, our Chris O’Brien writes, are fighting for one thing: Controlling how we interact with tech, in every single way. Google just gobbled up HTC’s phone division. Apple’s iOS 11 and ARK... |
| Sep 27, 2017 | AR/VR Weekly: One mega-corp to rule them all | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Amazon. Apple. Google. Microsoft. These four corporations, our Chris O’Brien writes, are fighting for one thing: Controlling how we int... |
| Sep 20, 2017 | AR/VR Weekly: Augmented reality needs our patience | We are excited to bring Transform 2022 back in-person July 19 and virtually July 20 - 28. Join AI and data leaders for insightful talks and exciting networking opportunities. Register today!
Apple launched iOS 11 today, and this means that ... |
| Sep 20, 2017 | AR/VR Weekly: Augmented reality needs our patience | Apple launched iOS 11 today, and this means that anyone with an iPhone or iPad that supports the new software can now jump into augmented reality. And we’re not talking about the pseudo-AR of Pokémon Go — this means, to paraphrase Obi-Wan K... |
| Sep 13, 2017 | AR/VR Weekly: Apple’s incremental approach | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
For anyone waiting for groundbreaking augmented reality or virtual reality news from Apple yesterday, sorry, you’re still going to wait... |
| Aug 30, 2017 | AR/VR Weekly: Google makes augmented reality waves | Watch out, Apple and ARKit. Google’s getting into the AR dev kit game — and bringing augmented reality to potentially 2 billion Android devices.
On Tuesday, Google announced ARCore, its answer to Apple’s ARKit. It’s in preview mode right no... |
| Aug 30, 2017 | AR/VR Weekly: Google makes augmented reality waves | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Watch out, Apple and ARKit. Google’s getting into the AR dev kit game — and bringing augmented reality to potentially 2 billion Android... |
| Aug 23, 2017 | AR/VR Weekly: Making people’s lives better | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
The big news of the week is HTC’s decision to lower the price of its Vive virtual reality headset. The device now costs $600, making it... |
| Aug 16, 2017 | AR/VR Weekly: CCP Games has found one solution to the VR drought (update) | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Studios are dealing with the so-called VR drought. And it looks like CCP Games is taking an alternative route to dealing with the doldr... |
| Aug 9, 2017 | AR/VR Weekly: Social good dons a headset | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Augmented and virtual reality are setting out to accomplish a lot of things. They provide entertainment. Social VR helps us connect to ... |
| Aug 2, 2017 | AR/VR Weekly: RIP, Altspace | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Social virtual reality — online spaces where you can interact with others using VR headsets such as the Oculus Rift or the Samsung Gear... |
| Jul 26, 2017 | AR/VR Weekly: Headsets and glasses go beyond games | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
We often focus on the video game angle when it comes to augmented and virtual reality. We’re GamesBeat, after all. But sometimes, we br... |
| Jul 24, 2017 | AR/VR Weekly: Back into the metaverse | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
I’ve found myself getting back into virtual reality recently after my wife, Stephanie, asked me if she could play the launch game Audio... |
| Jul 12, 2017 | AR/VR Weekly: Surviving the desert | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Venture capital is still out there for augmented and virtual reality studios, but they’re finding it continues to be a challenge to get... |
| Jul 12, 2017 | AR/VR Weekly: Surviving the desert | Venture capital is still out there for augmented and virtual reality studios, but they’re finding it continues to be a challenge to get enough consumers to pony up for games on the Oculus Rift, HTC Vive, PlayStation VR, and mobile platforme... |
| Jun 28, 2017 | AR/VR Weekly: Eleven Ventures shows investors still want to make it rain | Some big-time investors are going to bat for emerging technologies such as augmented and virtual reality with a new venture capital firm: Eleven Ventures. And no, that name doesn’t mean they’re just investing in 11 companies — but we’re sti... |
| Jun 28, 2017 | AR/VR Weekly: Eleven Ventures shows investors still want to make it rain | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Some big-time investors are going to bat for emerging technologies such as augmented and virtual reality with a new venture capital fir... |
| Jun 21, 2017 | AR/VR Weekly: Virtual reality takes a bigger stage at E3 | You can get a good sense of the role virtual reality plays in the video game industry by comparing two of the biggest industry events in North America: the Game Developers Conference and the Electronic Entertainment Expo.
VR plays a crucial... |
| Jun 21, 2017 | AR/VR Weekly: Virtual reality takes a bigger stage at E3 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
You can get a good sense of the role virtual reality plays in the video game industry by comparing two of the biggest industry events i... |
| Jun 7, 2017 | AR/VR Weekly: Apple enters the fray | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
About time, Apple. Welcome to 2015.
This week at its Worldwide Developers Conference keynote, Apple finally jumped into the augmented a... |
| Jun 7, 2017 | AR/VR Weekly: Apple enters the fray | About time, Apple. Welcome to 2015.
This week at its Worldwide Developers Conference keynote, Apple finally jumped into the augmented and virtual reality world. ARKit is Apple’s tool for making AR applications, and it was the first of sever... |
| Jun 1, 2017 | AR/VR Weekly: Buying stuff in VR without facing … reality | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
If free-to-play games are ever going to take root in virtual reality, they’re going to need a way for people to pay for sparkly outfits... |
| May 24, 2017 | AR/VR Weekly: Can Transformers spark China’s AR/VR interest? | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Transform and roll out … and into your neighborhood virtual reality arcade. That’s what Transformers fan will soon be doing in China.
T... |
| May 17, 2017 | AR/VR Weekly: Keep your stinkin’ corporate hands off the metaverse | The Metaverse™, as brought to you by Big Bad Mega-Conglomerate®. It’s one of Tim Sweeney’s big nightmares for the future of virtual reality.
The Epic Games CEO spoke about this at our recent GamesBeat Summit. He worries that the major platf... |
| May 17, 2017 | AR/VR Weekly: Keep your stinkin’ corporate hands off the metaverse | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
The Metaverse™, as brought to you by Big Bad Mega-Conglomerate®. It’s one of Tim Sweeney’s big nightmares for the future of virtual rea... |
| May 10, 2017 | AR/VR Weekly: Don’t doubt virtual reality | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Virtual reality is here to stay — shove your doubts aside.
Last year, we saw a couple of mood shifts on the VR scene. It was up — meteo... |
| May 3, 2017 | AR/VR Weekly: Mixed reality Plinko | With the intersection of science fiction and gaming a key theme of our GamesBeat Summit 2017, it’s natural that our speakers brought up augmented and virtual reality in some manner in just about every talk onstage. Epic Games’ boss Tim Swee... |
| May 3, 2017 | AR/VR Weekly: Mixed reality Plinko | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
With the intersection of science fiction and gaming a key theme of our GamesBeat Summit 2017, it’s natural that our speakers brought up... |
| Apr 26, 2017 | AR/VR Weekly: These are the voyages of the Starship Virtual Reality | “The undiscovered country … the future.” Virtual reality may be the present, but its future depends on interactive experiences that capture people’s attention — and this is where Star Trek comes in.
Next month, Ubisoft will release Star Tre... |
| Apr 26, 2017 | AR/VR Weekly: These are the voyages of the Starship Virtual Reality | We are excited to bring Transform 2022 back in-person July 19 and virtually July 20 - 28. Join AI and data leaders for insightful talks and exciting networking opportunities. Register today!
“The undiscovered country … the future.” Virtual ... |
| Apr 19, 2017 | AR/VR Weekly: Can licensed games build a VR empire on PSVR? | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
The biggest video game news out of the weekend’s Star Wars Celebration is the upcoming Battlefront II, which builds on the first by add... |
| Apr 19, 2017 | AR/VR Weekly: Can licensed games build a VR empire on PSVR? | The biggest video game news out of the weekend’s Star Wars Celebration is the upcoming Battlefront II, which builds on the first by adding a story mode to its multiplayer Stormtrooper-blasting fun.
But hidden in all the excitement about thi... |
| Jan 30, 2017 | VR broadcasting: Where esports and virtual reality meet | Earlier this month, Sliver.tv announced its partnership with the ESL and the DreamHack esports tournament series, which commits to plug-in their immersive virtual reality platform into 14 premier competitive gaming events this year. It refl... |
| Jan 30, 2017 | VR broadcasting: Where esports and virtual reality meet | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Earlier this month, Sliver.tv announced its partnership with the ESL and the DreamHack esports tournament series, which commits to plug... |
| Nov 7, 2016 | How Deepak Chopra Is Using Virtual Reality To Improve Your Health | In addition to being a tool for burgeoning startups and lucrative companies, virtual reality is also a great way to escape the stress of everyday life. Whether you're whisking away to another planet or sitting by the beach, a little virtual... |
| Nov 3, 2016 | Microsoft HoloLens Heading To The Battlefield: Tech To Be Used By Ukraine Military Tank Commanders | Aaron Mamiit, Tech Times 03 November 2016, 08:11 am
Microsoft's augmented reality headset, the HoloLens, has already demonstrated potential applications in fields such as medicine, space travel and architecture. In the newest utilization of... |
| Иммерсивный сторителлинг: синергия истории, эмоций и технологий | Феномен сторителлинга уже давно вошел в коммуникационную практику, но со временем он приобрел новый иммерсивный формат и вышел за рамки маркетинга. В феврале мы провели образовательную вечеринку PHYGITAL NIGHTS, посвященную теме иммерсивног... |
| Music from the wrist | Swiss IT Magazine has tested our portfolio startup Mictic's wristband - and made some proper music. Vrscout.com has run an interesting article about Mictic, too. |