| Date | Title | Description |
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| Feb 11, 2016 | Pocket Games Buys Viximo | Cedarhurst, NY-based Pocket Games (OTC PINK: PKGM) completed the acquisition of Viximo, a Boston, Massachusetts-based social games platform, for $3.5 million in preferred stock.
The deal will allow Pocket Games to add a distribution channel... |
| Jul 30, 2012 | Tapjoy + Viximo = New Boston Social Mobile Studio | Share Share on Facebook Share on Twitter LinkedIn Email Reprints
In an interesting deal today, San Francisco mobile firm Tapjoy has acquired the core team from Viximo, a social gaming tools startup in Cambridge, MA. Terms weren’t disclosed,... |
| Mar 1, 2012 | Viximo Goes After Mobile Game Developers With Launch Of Social Zone | Viximo, originally a virtual goods marketplace until moving into web-based social game distribution a couple of years back, is shifting yet again. This time, Viximo is moving to mobile. Today, the company is introducing a platform for mobil... |
| Mar 1, 2012 | Viximo launches Social Zone platform for mobile games | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Viximo, a platform for cross-platform social games, is broadening its distribution reach today with the launch of its Social Zone platf... |
| Oct 11, 2011 | Facebook isn't going to dominate social gaming | SuperData Research claims non-Facebook social gaming will dominate the market into 2014
Facebook may dominate our online social lives, and may appear to be the be-all end-all, but it likely won't take the lion's share of the money generated... |
| Oct 10, 2011 | Non-Facebook social games to hit $5.6B in revenue by 2014 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Facebook isn’t the only platform where social games are booming. Revenue from non-Facebook social games is expected to grow from the cu... |
| Feb 5, 2011 | Viximo Founder Brian Balfour Steps Back from Full-Time Role; Company Doing “Extremely Well” | Share Share on Facebook Share on Twitter LinkedIn Email Reprints
It’s usually noteworthy when a founder leaves a startup. I heard this week that Brian Balfour, the founder of Cambridge, MA-based Viximo, has stepped back from his full-time r... |
| Dec 16, 2010 | Viximo’s game service reaches 100M users on dozens of small social networks | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Facebook may dominate the social game market, but it isn’t the only show in town. Viximo has made a good business out of providing game... |
| Dec 16, 2010 | Viximo’s game service reaches 100M users on dozens of small social networks | Facebook may dominate the social game market, but it isn’t the only show in town. Viximo has made a good business out of providing games to dozens of smaller social networks. The company is announcing today that it reaches more than 100 mil... |
| Nov 29, 2010 | MyYearbook Introduces Realtime Social Gaming With Video Chat | In general, the key driver of social networking so far is games on Facebook. But most of those games aren’t social in the way that playing Monopoly or cards with your friends and family over the holidays is social. MyYearbook, which is a sm... |
| Aug 13, 2010 | Are Casual Games Dead? Viximo and Z2Live Founders Weigh In Coast-to-Coast on Social Gaming Movement | Share Share on Facebook Share on Twitter LinkedIn Email Reprints
There’s a little East Coast-West Coast brouhaha going on in the world of video games.
I just spent a couple years in one of the casual gaming (and core gaming) epicenters of t... |
| Jun 9, 2010 | Viximo launches social gaming platform for smaller social networks | Viximo is announcing today that it has created a social gaming platform to help distribute games beyond Facebook to smaller social networks.
The Cambridge, Mass.-based company has quietly established links to social networks that collective... |
| Jun 9, 2010 | Viximo launches social gaming platform for smaller social networks | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Viximo is announcing today that it has created a social gaming platform to help distribute games beyond Facebook to smaller social netw... |
| Apr 19, 2010 | Massachusetts is the Unsung Hotbed for Video Games, MIT Conference Panelists Say | Share Share on Facebook Share on Twitter LinkedIn Email Reprints
When it comes to the video game industry in Massachusetts, “we have a major brand problem,” says Jason Schupbach, the creative economy industry director of the Massachusetts D... |
| Feb 11, 2010 | A third of people may send virtual flowers or chocolate this Valentine’s Day | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Valentine’s Day is going virtual. More people are planning to send virtual gifts to their sweethearts than ever before.
An online surve... |
| Feb 11, 2010 | A third of people may send virtual flowers or chocolate this Valentine’s Day | Valentine’s Day is going virtual. More people are planning to send virtual gifts to their sweethearts than ever before.
An online survey by Viximo, which provides virtual goods to various sites, found that 35 percent of the 1,000 social net... |
| Jan 6, 2010 | Viximo reaches 60M users with virtual goods platform, appoints new CEO | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Hoping to be a major player in virtual goods, Viximo Network is announcing today it has appointed game media veteran Dale Strang as its... |
| Jan 6, 2010 | Viximo reaches 60M users with virtual goods platform, appoints new CEO | Hoping to be a major player in virtual goods, Viximo Network is announcing today it has appointed game media veteran Dale Strang as its chief executive. The company also says that its virtual goods solutions are now used on web sites with m... |
| Jan 6, 2010 | Incoming Viximo CEO Sees a Burgeoning Economy of Virtual Goods | Share Share on Facebook Share on Twitter LinkedIn Email Reprints
Online publishers who want to let their users exchange virtual gifts—think singing Santa e-cards at Christmas or animated hearts for Valentine’s Day—can turn to Viximo, a two-... |
| May 4, 2009 | Viximo gets 'gifted' with funding | Virtual goods solutions platform raises $5 million in VC funding
Free social networking and casual gaming applications are finding alternative business models to survive through the ad recession. One of these models is ‘virtual gifting,’ wh... |
| Apr 30, 2009 | Viximo Lands $5 Million For Virtual Goods Platform | Viximo, which provides a platform for the creation, distribution, and monetization of virtual goods for social networks and mobile devices, has secured $5 million in a round of funding from North Bridge Venture Partners and Sigma Partners. ... |
| Jan 5, 2009 | VixML: A Revolutionary New iPhone Development Platform For The Masses | The iPhone is the hottest platform around, leading some small-time developers to overnight riches and spawning over ten thousand apps in only a few months. But without knowledge of Objective-C or the intricacies of the iPhone SDK, many tale... |
| Dec 18, 2008 | Giftd: The Portable Virtual Gift Store | Virtual gifts have been fairly popular on social networks like Facebook, which offers a library of hundreds of gifts, most of which sell for a dollar (a few of them are free). But these gifts are generally all tied to the network they were ... |
| Oct 29, 2008 | Viximo Launches Its Turn-Key Virtual Goods System | Virtual goods have massive monetization potential, but many sites simply don’t have the resources to build a virtual goods engine or to produce assets that its users would be willing to pay money for. Boston startup Viximo, launched earlier... |
| Oct 21, 2008 | Virtual goods company Viximo offers online communities an alternative to advertising | With a recession looming, many online entertainment sites who currently depend on ad revenue are exploring a new source of revenue: Virtual goods.
Boston-based Viximo wants to make it as easy for publishers to earn money from selling virtua... |