Overview
Mentions in press and media 16
| Date | Title | Description |
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| Jan 17, 2022 | A Breathtaking $53.68 Billion was Invested in Global Edtechs in 2021 | 2021GlobalEdtechInvestmentCover "Due to draconian regulations imposed on learning technology providers in mid-2021 in China that essentially gutted the learning technology industry," comments Adkins. MONROE, Wash. (PRWEB) January ... |
| Jan 14, 2022 | Free Annual Whitepaper on the 2021 Global Edtech Investment Available Now | 2021GlobalEdtechInvestmentCover "I have been publishing this annual whitepaper on global edtech investments every year since 2004," comments Sam S. Adkins, Chief Researcher at Metariverse. "I have never seen such a surge in f... |
| Dec 9, 2021 | Mobile Learning Game Revenue Surges to $9.2 Billion by 2027 | US Mobile Learning Game Market Cover "Fundamentally new types of Mobile Learning Games have come on the market in the last two years," reports Adkins. MONROE, Wash. (PRWEB) December 09, 2021 The market conditions for Mobile Learni... |
| Dec 2, 2021 | All Along the Metaverse: Metaari Rebrands as Metariverse | "Fundamentally new types of Mobile Learning Games have emerged in the industry in the last two years," reports Adkins. MONROE, Wash. (PRWEB) December 02, 2021 The leading learning technology market research firm Metaari has rebran... |
| Sep 15, 2021 | Health Training Game Revenues Spike to $14.0 Billion by 2026 | Cover of Metaari's New US Healthcare Games Market Report "This is the first market report in a series of targeted reports that identify the most lucrative revenue opportunities for developers," adds Adkins. "Training games an... |
| Jun 22, 2021 | US Serious Games Surge to $10.6 Billion by 2026 | Cover of Metaari's New US Game-based Learning Market Report "The market conditions for serious game developers competing in the US could not be more favorable," comments Sam S. Adkins, and author of the new report. "There is ... |
| Mar 8, 2021 | XR Learning Market in the US Surges to $6.7 Billion by 2026 | Cover of Metaari's New US Extended Learning Market Report "There are several primary and secondary catalysts driving the US Extended Reality Learning market. Combined, these catalysts have created very favorable global market condition... |
| Jan 20, 2021 | Global AI-based Learning Market Surges to $34.9 Billion by 2026 | Cover of Metaari's new AI-based Learning report "Legacy suppliers are 'buying their way in' via acquisitions of AI-based Learning startups," comments Adkins. "The major compelling pattern in the recent M&A activity is the... |
| Nov 30, 2020 | Webinar: AI-based Learning Market Booming | Cover of Metaari's new AI-based Learning report "The market conditions are very favorable for suppliers," reports Sam S. Adkins, chief research at Metaari and author of the report. "The major revenue opportunities are in the ... |
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FAQ about Serious Play Conference
What has the press written about Serious Play Conference?
Parsers VC has collected 16 articles mentioning Serious Play Conference, among them “A Breathtaking $53.68 Billion was Invested in Global Edtechs in 2021” (Jan 17, 2022) and “Free Annual Whitepaper on the 2021 Global Edtech Investment Available Now” (Jan 14, 2022).
Is Serious Play Conference still active?
Yes, Serious Play Conference is active; its latest activity on Parsers VC dates from Sep 16, 2026.