| Date | Title | Description |
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| May 20, 2019 | GamesBeat Summit 2019: 7 lightning talks in 39 minutes | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Lightning round talks have been a staple at our GamesBeat Summit events for years. And at GamesBeat Summit 2019, we featured seven more... |
| Jul 13, 2017 | How game designers and marketers will exploit AI | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Games lead the way when it comes to exploiting new technologies, and that’s why we had a panel about games and artificial intelligence ... |
| Mar 18, 2017 | What kind of experience should virtual reality deliver? | Virtual reality is in its infancy, and we’re still trying to figure out what kind of experience it can deliver for the masses at an affordable price. So, we assembled some people who are thinking about this every day, as they try to figure ... |
| Mar 18, 2017 | What kind of experience should virtual reality deliver? | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Virtual reality is in its infancy, and we’re still trying to figure out what kind of experience it can deliver for the masses at an aff... |
| Mar 17, 2017 | The DeanBeat: Experiential Technology event shows how far VR has to go | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
I attended the Experiential Technology Conference (XTech) in San Francisco this week to hear talks about creating virtual experiences t... |
| Mar 17, 2017 | The DeanBeat: Experiential Technology event shows how far VR has to go | I attended the Experiential Technology Conference (XTech) in San Francisco this week to hear talks about creating virtual experiences that truly immerse you in another world. It showed me that virtual reality has only scratched the surface.... |
| Jul 30, 2016 | GamesBeat 2016 explores how to take games between Asia and the West | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
China has become the biggest gaming market, surpassing the U.S. quite easily in the past couple of years. But only a handful of compani... |
| Jul 30, 2016 | GamesBeat 2016 explores how to take games between Asia and the West | China has become the biggest gaming market, surpassing the U.S. quite easily in the past couple of years. But only a handful of companies have moved from Western markets into Asia, or moved from Asia into the West, and succeeded at it. But ... |
| Jul 29, 2016 | As Sonic turns 25, former Sega boss Tom Kalinske looks at gaming’s past and future | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Maybe we can learn about gaming’s future by looking at its past. That’s why we’re excited to announced that our closing speaker at our ... |
| Jul 29, 2016 | GamesBeat 2016 explores how to do a game publishing deal | We are excited to bring Transform 2022 back in-person July 19 and virtually July 20 - 28. Join AI and data leaders for insightful talks and exciting networking opportunities. Register today!
How do you do a game publishing deal? It’s differ... |
| Jul 29, 2016 | GamesBeat 2016 explores how to do a game publishing deal | How do you do a game publishing deal? It’s different for console, mobile, and PC games. And the new rules of digital gaming have changed the relationship between developers and publishers. So we’ve assembled an expert panel to talk about ho... |
| Jul 28, 2016 | Wevr CEO Neville Spiteri to explore the real opportunities in VR at GamesBeat 2016 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Not many companies are creating amazing virtual reality games yet. That’s why we’re excited to have Neville Spiteri, the chief executiv... |
| Jul 27, 2016 | GamesBeat 2016 will cast a resurrection spell on your old franchises | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Strong intellectual property remains a key to success in the game industry. Just look at how Pokémon Go benefits from having one of the... |
| Jul 27, 2016 | GamesBeat 2016: Riot North America on community, uLoL and making League of Legends last forever | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Above: Sean Haran of Riot Games.
Image Credit: Riot Games
League of Legends launched in 2009, but the multiplayer online battle arena g... |
| Jul 27, 2016 | GamesBeat 2016: Riot North America on community, uLoL and making League of Legends last forever | Above: Sean Haran of Riot Games.
Image Credit: Riot Games
League of Legends launched in 2009, but the multiplayer online battle arena game has never been more popular. SuperData Research estimates that it pulled in more than $1.6 billion in... |
| Jul 25, 2016 | Exploring the brave new world of game influencers at GamesBeat 2016 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Traditional media has been bypassed. A new cadre of influencers from YouTube, Twitch, and even esports teams are providing a new channe... |
| Jul 24, 2016 | GamesBeat 2016 explores how to make games accessible, the Blizzard way | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
When it comes to making mass market games, few companies succeed like Blizzard Entertainment. The division of Activision Blizzard relea... |
| Jul 23, 2016 | GamesBeat 2016 panel delves into balancing monetization and retention | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Everybody wants to make money with free-to-play games, but they don’t want to turn up the monetization so high that it turns off loyal ... |
| Jul 22, 2016 | GamesBeat 2016 panel: Will the VR VCs make it rain? | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Show me the money.
Above: Venture capitalists Jason Kay, Sunny Dhillon, and Phil Sanderson speak on a panel at GamesBeat 2015.
Image Cr... |
| Jul 22, 2016 | GamesBeat 2016 panel: Will the VR VCs make it rain? | Show me the money.
Above: Venture capitalists Jason Kay, Sunny Dhillon, and Phil Sanderson speak on a panel at GamesBeat 2015.
Image Credit: Michael O'Donnell/VentureBeat
I’m delighted to announce our newest panel for AR/VR Day at Game... |
| Jul 21, 2016 | GamesBeat 2016 panel to explore how to make the next Pokémon Go augmented reality game | I’m delighted to announce our newest panel for AR/VR Day at GamesBeat 2016. We have an eclectic collection of speaker who can talk about how to make augmented reality games. While Pokémon Go has captured our imaginations for the moment, the... |
| Jul 21, 2016 | GamesBeat 2016 panel to explore how to make the next Pokémon Go augmented reality game | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
I’m delighted to announce our newest panel for AR/VR Day at GamesBeat 2016. We have an eclectic collection of speaker who can talk abou... |
| Jun 21, 2016 | Science Game Lab to be a central hub for scientists and gamers | Scripps Research is partnering with game studio Playmatics to create a Science Game Lab portal for games that will support citizen science.
The portal’s aim is to get people excited about science through games and gamification of science, o... |
| Dec 4, 2014 | Be a ‘Breaking Bad’ character in this interactive comic from Playmatics | Another company in Brooklyn has invented its own platform for a particular kind of media. Playmatics, a game company, has created PlayComix, which won top prize at the recent MiNY Media Center Demo Day. The system is a platform for interact... |
| Nov 20, 2014 | You can now 3D print in perfectly Martha pastels [Startup Roundup] | Who’s making moves?
PJ Vogt and Alex Goldman announced they’re leaving WNYC’s One The Media with this episode. We kinda had a feeling. They will be making their next show, called Reply All, at Gimlet Media.
Martha Stewart Living Omnimedia d... |
| Oct 29, 2014 | Made In NY Media Center Members Demo New Tech | Three years after it first won the request for proposal to launch the Made In NY Media Center promoting companies and projects working at the intersection of arts and technology, the Independent Filmmaker Project is celebrating its first an... |
| Sep 14, 2014 | Meet the respectable (and wacky) emcees for GamesBeat 2014 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
We’re pleased to announce our emcees for GamesBeat 2014, our sixth annual game-industry conference that takes place Sept. 15 and Sept. ... |
| Sep 14, 2014 | Meet the respectable (and wacky) emcees for GamesBeat 2014 | We’re pleased to announce our emcees for GamesBeat 2014, our sixth annual game-industry conference that takes place Sept. 15 and Sept. 16 at the Parc 55 Wyndham Hotel in San Francisco.
Above: Michael Pachter, analyst at Wedbush Securities.
... |
| May 19, 2014 | Design for customer experience, not sales: ddImpact | The idea that businesses do best when they design their products to do best for their customers appears isn’t new. It’s less about using design to trick customers and more and more about coming up with design that meets customers needs and ... |
| Feb 23, 2012 | Playing The News: To Push Social Gaming Forward, Two New Startups Look To The Real World | When most people think of social gaming, they likely think of Zynga and its flagship titles, like FarmVille and CityVille — or even Words With Friends. Yet, as Facebook social gaming matures (right along with mobile technology and platforms... |
| Oct 6, 2011 | Gamification is best for ‘influencing and impacting behaviors:’ Wharton panel event | Gamification has become a topic of much discussion when it comes to the meaning of the word and its existence outside of video games. So much that it commanded the attention of an engaged audience at the Wharton School Monday.
“[Gamificatio... |
| Apr 24, 2011 | Shadow Government Raises $1M in Angel Funding | Shadow Government, a New York City and Zurich, Switzerland social mobile gaming start-up, has raised $1m in angel funding.
The financing was provided by several Swiss-based business angels.
According to CFO Phillipe Trawnika, the company pl... |
| Apr 21, 2011 | Playmatics Raises $1 Million To Make Reality-Based, Social Games | Social and mobile gaming startup Playmatics attained a $1 million investment from several Swiss-based angel investors to develop a “real world game” franchise called Shadow Government the company revealed today. Initially a Facebook platfor... |