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Co.Lab

http://www.playcolab.com/
Last activity: 21.06.2015
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DateTitleDescription
21.06.2015Video Game Industry Gives Education a Reboot at E3 2015If games are fun, and learning should be fun, then the logic of association would suggest that games and learning ought to go hand in hand. But the video game industry remains cautious about getting involved with education, scarred by memor...
16.01.2015From Shooting Bison to Fighting Orcs: The Future of Educational GamesMany developers of educational games get waylaid for one reason or another, whether that be lack of funding or slow traction among teachers. But few find themselves brought down by dysentery or a loss of oxen. On January 15, edtech pioneers...
21.11.2014The future of homework is … video gamesDid you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. For many students, the mention of homework evokes a sense of dread. Ask any parent and chances are they, too, have a strong opinion abo...
21.11.2014The future of homework is … video gamesFor many students, the mention of homework evokes a sense of dread. Ask any parent and chances are they, too, have a strong opinion about the value of homework. Educators and researchers are divided on the issue. In the last decade, an emph...
04.03.2014co.lab Announces Second Cohortco.lab, the edtech accelerator created by Zynga.org and NewSchools Venture Fund focused on developing innovative learning games, announced today a second cohort of companies for its four-month program. The batch includes: BrainQuake, which ...
15.10.2013What Can Farmville Teach Educational Game Developers?Zynga built the social gaming industry around what used to be an overlooked demographic: middle-age females. Now it hopes to repeat its success in another sector where many big game companies have fallen: education. In October 2012, Zynga.o...

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