Established in 2014, Kaleidoscope is a professional network for the immersive art and entertainment industry. Playing a central role in the artistic renaissance of virtual reality, Kaleidoscope has helped artists raised over $14MM for original projects including the first seven-figure deal for a VR film at Sundance.
With a commitment to creative exploration, Kaleidoscope has produced some of the industry’s most groundbreaking work including the animated VR film BATTLESCAR, starring Rosario Dawson, and the VR series SPHERES, starring Jessica Chastain and Patti Smith and executive produced by Darren Aronofsky.
In 2015 Kaleidoscope produced the first virtual reality festival earning coverage in top publications such as The New York Times, LA Times, and VICE. Partnering with companies like Wired and Facebook, Kaleidoscope has gone on to produce high-profile events around the world that explore the art, science, and business of XR.
Kaleidoscope projects routinely premiere at major festivals such as Sundance, Tribeca, and SXSW, and the artists who work with Kaleidoscope are widely recognized as the most innovative voices in virtual reality today.
With a commitment to creative exploration, Kaleidoscope has produced some of the industry’s most groundbreaking work including the animated VR film BATTLESCAR, starring Rosario Dawson, and the VR series SPHERES, starring Jessica Chastain and Patti Smith and executive produced by Darren Aronofsky.
In 2015 Kaleidoscope produced the first virtual reality festival earning coverage in top publications such as The New York Times, LA Times, and VICE. Partnering with companies like Wired and Facebook, Kaleidoscope has gone on to produce high-profile events around the world that explore the art, science, and business of XR.
Kaleidoscope projects routinely premiere at major festivals such as Sundance, Tribeca, and SXSW, and the artists who work with Kaleidoscope are widely recognized as the most innovative voices in virtual reality today.
Location: Jamaica, Portland
Mentions in press and media 9
Date | Title | Description |
13.02.2020 | The Impact Reality Summit Was A Watershed Moment For Social Impact XR | The first-ever Impact Reality Summit was held Jan. 9-10, 2020Vulcan Productions/Kaleidoscope |
04.10.2019 | This accelerator is looking to bring Baltimore XR projects to life | Johns Hopkins University will host the DevLab XR Accelerator 2019 from Oct. 16 to Dec. 5 in an effort to support augmented reality projects created by those in underserved communities. This year, virtual reality (VR) network Kaleidoscope, w... |
10.05.2019 | Mixed reality and the art world: an unlikely but ideal pairing | Back in January I explored the rising popularity of impact investing, a trend that I think at its essence is all about us as a society looking for better ways to organize value so that we can more effectively tackle global challenges. As ou... |
10.05.2019 | Mixed reality and the art world: an unlikely but ideal pairing | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Back in January I explored the rising popularity of impact investing, a trend that I think at its essence is all about us as a society ... |
16.10.2018 | DevLab 2018 offers VR/AR artists an incubator and shot at funding | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Two years ago, Oculus teamed up with VR promoter Kaleidoscope to create DevLab, an incubator for independent VR projects. Now they’re b... |
03.01.2018 | How Artists Are Using VR to Talk About Healing from Sexual Assault | After Selena Pinnell was raped in her bedroom in 2009, she couldn’t re-enter for weeks, she says. Instead, she slept on the couch in her living room, trying to figure out how to process what had happened. Finally, three weeks later, she and... |
05.12.2017 | VR’s marketing conundrum — and how to fix it | We are excited to bring Transform 2022 back in-person July 19 and virtually July 20 - 28. Join AI and data leaders for insightful talks and exciting networking opportunities. Register today! Most VR content is built on game engines like Uni... |
05.12.2017 | VR’s marketing conundrum — and how to fix it | Most VR content is built on game engines like Unity. VR creators are placing all their chips on the premium engines such as Unity and Unreal, and that’s because they look to these platforms as their best bet for delivering high-octane exper... |
29.06.2017 | Kaleidoscope launches funding platform for premium VR content | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Virtual reality festival Kaleidoscope is launching a platform for raising money for premium VR content. The funding platform is an outg... |