Startups
Institute of Play
Edit

Institute of Play

http://www.instituteofplay.org/
Last activity: 10.06.2019
Active
Categories: ActiveDesignEdTechFutureGamingITLearnNonprofitProductStudio
We empower people to thrive as active citizens in a connected world.

Our work unlocks the transformative power of people as seekers and solvers of complex problems, risk takers, inventors and visionaries. We work wherever people are: in communities, businesses, schools, cultural and civic institutions. At the core of the experiences we design are games, play and the principles that underlie them. Using these principles, we have created successful institutions, games, programs, events, digital platforms and products.

We realize new possibilities now.

We are not preparing for a distant future. We are about meeting people where they are and igniting their potential now. We work with a diverse set of partners to make it happen, such as Electronic Arts, Intel, the Mozilla Foundation, the Museum of Modern Art, the Smithsonian, E-Line Media and others.
Likes
3.88K
Followers
1.56K
Mentions
12

Overview

Location
United States, New York
Employees
1-10
Phone
+1 212-206-9209
Founded date
2007

Mentions in press and media 12

DateTitleDescription
Sign up to seeSign up to seeSign up to see
Oct 23, 2018Nintendo is bringing Labo kits to elementary schoolsNintendo’s Labo Kits are surprisingly fun — and complex. I say this as someone who spent the better part of a workday piecing together a small piano. Now the gaming giant is looking to bring its cardboard building sets into the classroom, a...
Apr 11, 2014Ban "Digital" LearningIt’s time to ban “digital” learning. For 20 years I have dedicated my career to understanding and demonstrating the value of technology in the teaching and learning process. I once held a job where my title was “School of the Future Technol...
Feb 26, 2014EA founder Trip Hawkins’ If You Can raises $6.5M for social-emotional learning gamesTrip Hawkins has raised $6.5 million in funding for If You Can, his new startup that fuses social and emotional education and gaming. Above: Trip Hawkins, creator of If You Can, urged game developers to do good. He is making games that teac...
Feb 26, 2014EA founder Trip Hawkins’ If You Can raises $6.5M for social-emotional learning gamesWe are excited to bring Transform 2022 back in-person July 19 and virtually July 20 - 28. Join AI and data leaders for insightful talks and exciting networking opportunities. Register today! Trip Hawkins has raised $6.5 million in funding f...
Aug 20, 2013The Secret Heritage of Game-Based LearningSchools are popping up across the country where game-like learning gets incorporated into everything from the curriculum and pedagogy to the entire school environment. Kids learn through “quests,” instead of worksheets. They simulate and cr...
Aug 16, 2013With a mobile boom, learning games are a $1.5B market headed toward $2.3B by 2017 (exclusive)Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Educational games, also known as “serious games,” are going through a renaissance in part because of the acceptance of learning apps on...
Aug 16, 2013With a mobile boom, learning games are a $1.5B market headed toward $2.3B by 2017 (exclusive)Educational games, also known as “serious games,” are going through a renaissance in part because of the acceptance of learning apps on mobile devices. That’s the finding of a new research report by Ambient Insight. The forecast predicts th...
Jul 2, 2013Why Teachers Should Play Minecraft--In ClassGetting Started Pick up a copy at MinecraftEDU Check out the Wiki Participate in the forums Plan and discuss before you play! Dig, dig, dig. Break and build. Such are the simple, hallmark mechanics behind one of the world’s most popular ind...
Jun 28, 2012New institute gets $10M to gamify education for kidsDid you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. The game industry and nonprofits are teaming up to create a video game design lab that will do research on engaging students and measur...
Show more

Reviews 0

Sign up to leave a review

Sign up Log In

FAQ about Institute of Play

When was Institute of Play founded?

Institute of Play was founded in 2007.

What has the press written about Institute of Play?

Parsers VC has collected 12 articles mentioning Institute of Play, among them “Nintendo is bringing Labo kits to elementary schools” (Oct 23, 2018) and “Ban "Digital" Learning” (Apr 11, 2014).

Is Institute of Play still active?

Yes, Institute of Play is active; its latest activity on Parsers VC dates from Jun 10, 2019.