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| Oct 1, 2013 | Chukong Rides China’s Android Wave To 14X Its Gaming Revenue Year-Over-Year | With a tidal wave of Android devices finally supporting real revenues for app developers in mainland China, the biggest domestic mobile game makers are scaling up quickly.
Chukong, the parent company behind mainland China’s hit game Fishing... |
| Sep 3, 2013 | Mobile Calendar App Event Book Gets A New Design And ‘Location Book’ Features | While startups are trying to replace your mobile calendar by making it smarter, there’s a new-ish iOS app called Event Book that seems to be built around the belief that what calendars really need is to become simpler and easier to use.
Cre... |
| Aug 22, 2013 | Facebook Forces Developers To More Explicitly Ask For Permission To Post Back To Facebook | One of the things that has confused and sometimes even upset users of third-party Facebook apps is when and how apps will post information back to Facebook.
Over the years, Facebook has had to clamp down on apps that are too spammy. Now the... |
| Jun 4, 2013 | Mobile App Monetization Network Tapjoy Restructures Top Management, With Some Layoffs | Zynga wasn’t the only company that had major layoffs this week.
Tapjoy, which has been an advertising and monetization backbone for many mobile gaming companies across the entire industry, also is going through a round of restructuring, acc... |
| Apr 17, 2013 | Chinese Gaming Publisher Yodo1 Raises $5M In Round Led By Singapore’s SingTel Innov8 | Yodo1, a Beijing-based company that works intensively with Western game developers to bring their titles to the Chinese market, raised $5 million from SingTel Innov8, the corporate venture arm of a mobile carrier. An earlier investor, Chang... |
| Apr 7, 2013 | Homegrown Developers, Localization Breathe Life Into South Asian Gaming | Editor’s note: Hassan Baig is an entrepreneur who runs White Rabbit Studios, a South Asian gaming startup he founded four years ago in Pakistan. Follow him on Twitter @baigi.
It’s an open secret that the social gaming industry is no longer ... |
| Apr 5, 2013 | China Is Finally Becoming A Lucrative Market For App Makers | Two years ago, while traveling in Beijing, the big surprise for me was how badly local mobile developers wanted to get U.S. customers.
They wanted out, not in.
Fraud, piracy, way too many Android stores and a still small installed base of i... |
| Mar 26, 2013 | Simpler Raises $1.2M From Andreessen Horowitz, Kleiner Perkins, Khosla To Make Employee Onboarding Paperless | Simpler, a new startup that wants to disrupt employee onboarding, is launching today and announcing $1.25 million in funding from Andreessen Horowitz, Kleiner Perkins, Khosla Ventures, SV Angel, Data Collective, AngelPool, Kenny Van Zant, A... |
| Mar 18, 2013 | Singaporean-Finnish Startup Nonstop Games Raises $2.9M For Core Gaming On iOS, Android | Nonstop Games, a Singaporean-Finnish gaming company (yes, really), just picked up $2.9 million from two Scandinavian venture firms, Creandum and Lifeline Ventures, to build out core games for iOS and Android.
The company’s team has an inter... |
| Feb 10, 2013 | The Top Mobile Games Are Grossing More Than 4X What They Were A Year Ago, GREE’s Dharni Says | After a couple early stumbles in building out a mobile gaming platform in the West, GREE did a bit of a pivot with its San Francisco office over the last year. Initially set up after the $104 million acquisition of mobile gaming network Ope... |
| Jan 30, 2013 | PlayHaven Grabs Google AdMob’s Mobile Cowboy Yim As COO | PlayHaven, the gaming service provider that helps studios monetize their players better, just grabbed Google AdMob’s Charles Yim as COO.
He’ll oversee the company’s international expansion, developer relations and business development. He h... |
| Nov 14, 2012 | Umeng, The Flurry of China, Says iOS Jailbreaking Is On The Decline | Here’s some good news for mobile app makers looking to enter the Chinese market. Not only are there a whopping 200 million Android and iOS devices in circulation in China, jailbreaking is down from last year.
Umeng, the biggest Chinese mobi... |
| Nov 9, 2012 | Android Veterans Tom Moss, Mike Chan Head To Accel As Entrepreneurs In Residence | Tom Moss and Mike Chan, who were early leaders and engineers on Google Android, are heading to Accel Partners as entrepreneurs in residence. Moss just left Google for the second time, after his enterprise mobility startup 3LM was acquired b... |
| Oct 14, 2012 | Going Live On Google Play: A How-To Guide For Android Developers | Editor’s note: Oliver Lo is vice president of marketing for App Annie. Prior to App Annie he was the product lead for Zynga China and previous to that the marketing lead for XPD, a social gaming start-up that was acquired by Zynga. Follow t... |
| Sep 27, 2012 | Bad Piggies Is A Hit, Taking Just 3 Hours To Hit The Top Spot In The U.S. App Store | And just like that, Rovio is back to number 1. The Finnish gaming company today launched Bad Piggies, an entirely new game that features some of the same characters from the smash hit, Angry Birds.
In this iteration, however, you play the g... |
| Sep 17, 2012 | GREE purchases yet another U.S. gaming company | Japanese game developer has acquired three U.S. game developers in two years
Updated to reflect comment from GREE
As Zynga loses some of its grip on the U.S. mobile gaming market, other companies are inevitably going to swoop in and try to ... |
| Aug 27, 2012 | Pocket Gems Eyes A Younger Female Audience With Tap Campus Life | Pocket Gems, a Sequoia Capital-backed mobile gaming startup, is eyeing a younger female demographic with a new game out today — Tap Campus Life. It puts the company in more direct competition with rivals like Crowdstar, which is behind fash... |
| Aug 15, 2012 | A $12-Million-A-Month iOS Game? NaturalMotion Has It With CSR Racing | As the iOS platform has gradually amassed more than 365 million units in cumulative device sales, it has created a rising tide for all mobile app developers, who have seen increasing monthly revenue run-rates with each year.
Now comes a new... |
| Aug 9, 2012 | Japan’s DeNA Appears Unfazed By Gaming Mechanics Ban As Profit Is Up 20% | At least for the time being, Japan’s multibillion dollar gaming giant DeNA appears to be unaffected by the government’s recent inquiry into ‘gacha’ gaming mechanics. Profits were up 20 percent year-over-year to 10 billion yen ($127.3 millio... |
| Jul 26, 2012 | Facebook’s Payments, Platform Revenues Barely Budge For A Third Quarter | No early Google-style growth here.
Facebook’s payments revenues barely budged for a third quarter as gaming activity increasingly moved onto mobile devices. The company also hasn’t really started taking revenue share from apps in other vert... |
| Jul 21, 2012 | Apple’s App Discovery Lead On Google Is Shrinking, But Mobile Publishers Shouldn’t Be Too Worried | Editor’s Note: This is a guest post by Matthäus Krzykowski is a co-founder of Xyologic, a mobile app search engine.
The number of iPhone apps that hit the Top Free 100 rankings in the U.S. Apple App Store has decreased by 35%, according to ... |
| Jun 13, 2012 | The #1 Grossing Game On Android And iOS, DeNA’s Rage Of Bahamut, Has Almost Even Revenues From Both | Here’s some promising news about Android monetization. DeNA says that Rage of Bahamut, which was the #1 grossing game on both Android and iOS yesterday, is earning about the same revenue per day from both platforms. It’s a single data point... |
| Jun 11, 2012 | Facebook Picks Up The Mobile Development Team From Pieceable | How many mobile acquisitions and team hires can Facebook do in one month? Too many to count, apparently. There was mobile commerce startup Karma, then they hired the team from Android developer shop Lightbox.
Now the developers from Pieceab... |
| Jun 7, 2012 | Facebook’s Dilemma With Native iOS Apps: Relevance or Revenues | Facebook revealed some healthy new stats about how it drives traffic to Apple’s iOS ecosystem at an event today in San Francisco.
The platform drove people to Apple’s App Store 83 million times last month. On top of that, it sent people bac... |
| Jun 2, 2012 | How Do Top Android Developers QA Test Their Apps? | A couple weeks ago I ran this post showing how one Hong Kong developer, Animoca, tests its Android games. The company, which has had more than 70 million downloads, tests every one of their apps on about 400 different devices. The photo abo... |
| May 29, 2012 | iPhone App Downloads Dropped Again In April, As Apple’s Bot Crackdown Continues | Mobile app downloads continued to decline in April and the cost to acquire loyal users picked up, reports mobile marketing firm Fiksu in its latest report out today. This downward trend was expected, as no major events sparked app discovery... |
| May 15, 2012 | Smule Finally Makes Their Android Debut With The Auto-Tuning Songify App | Smule has been churning out scores of popular music-making iOS apps for years now, but they’ve been notoriously gun-shy about bringing those apps to other platforms.
As of today though, that streak has finally come to an end — the company h... |
| May 14, 2012 | Zynga Picks Up Mobile Gaming Startup Wild Needle In A Talent Deal | Zynga has picked up the team behind Wild Needle, a female-focused casual games company that was backed by Playdom co-founder Rick Thompson.
Wild Needle was raising funding back in late 2010 to build casual, mobile games for women and closed... |
| May 9, 2012 | Was Zynga’s Deal To Buy OMGPOP That Disastrous? Here’s Some Perspective. | Draw Something, the game that could do no wrong now seems like it can do little right, at least according to the blogosphere. There’s been a string of stories from virtually everyone saying that the OMGPOP acquisition is “haunting” Zynga be... |
| May 7, 2012 | The Quiet Mobile Gaming Giant: Storm8 Passes 300M Downloads, Has Reached 100M Unique Devices | While it seems like mobile gaming companies are getting acquired left and right this spring, there are still plenty that are staying independent and doing just fine.
Storm8, which is totally bootstrapped and was founded by Facebook alums, i... |
| May 1, 2012 | OMGWHAT? GREE Acquires Mobile-Social Game Developer Funzio For $210M | Japanese gaming giant GREE just acquired mid-core, mobile game developer Funzio for $210 million in an all-cash deal that should boost its ability to build games for Western audiences. Funzio is behind Crime City, Modern War and Kingdom Age... |
| Apr 27, 2012 | Social Networking And Gaming Mobile Apps Are Now Neck-And-Neck For Time Spent On Android, iOS | In another sign that something fundamental is changing on the iOS and Android platforms, mobile analytics provider Flurry has found that consumers are spending as much time in social networking apps as they are in mobile games.
Games have h... |
| Apr 27, 2012 | Crackdown On Download Bots Meant Installs For Top iOS Apps Took A Dive In March | Downloads for the top 200 free apps in the U.S. iTunes app store took a 30 percent dive in March, according to Fiksu, a Charles River Ventures-backed company that helps mobile developers find users cheaply.
The culprit? Two things. One is t... |
| Apr 24, 2012 | Apple’s iTunes Stores Generates $1.9B In Revenue in Q2, Has 600,000 Apps | Apple’s iOS ecosystem keeps on rolling. The company said it has more than 600,000 apps in the store, up from the 550,000 number they confirmed a month ago.
On top of that the iTunes store generated $1.9 billion in revenue in the second quar... |
| Apr 16, 2012 | Mobile Gaming Startup Funzio Is Raising $50M At A $350M Valuation | In what will be a bellwether for the mobile gaming industry after Zynga’s deal to buy OMGPOP, Funzio is looking to raise $50 million at a $350 million pre-money valuation, according to sources familiar with the talks. The company declined t... |
| Apr 16, 2012 | Bingo Bash-Maker BitRhymes Raises $1M For Casino-Style Games on Facebook, Mobile | BitRhymes, the San Francisco-gaming startup behind a bingo game that has attracted about 400,000 daily active users on Facebook, has raised $1 million in angel funding.
BitRhymes’ rise comes at an interesting cross-roads for casino-style ga... |
| Apr 1, 2012 | Tandem: Mobile Accelerator Unveils Inaugural Batch, Gives Sneak Peek At Round Two | Tandem Entrepreneurs, for those unfamiliar, is a Silicon Valley-based accelerator and capital fund that focuses exclusively on early-stage mobile businesses. Like other accelerators, Tandem works hand-in-hand with its founders on everything... |
| Apr 1, 2012 | Facebook’s Mobile Viral Channels Are Working For Wooga, Europe’s Biggest Social Gaming Company | Viral channels are slowly and inevitably starting to matter for mobile game developers. For ages, many top developers would try and climb up the charts through a combination of mobile advertising, offer walls, free app promotions or more ne... |
| Apr 1, 2012 | Gabriel Leydon foresees the “true dominance” of mobile games coming (interview) | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Addmired Chief Executive Gabriel Leydon is a true believer in the mobile space. With more than a billion users of his games, Leydon see... |
| Mar 27, 2012 | SecureUDID Is An Open Source Solution To The Apple UDID Problem | As we reported this weekend, Apple has started ramping up its efforts to deprecate the UDID – the unique identifier that ties a user to a specific device, like an iPhone or iPad. The company originally announced its intentions to phase out ... |
| Mar 24, 2012 | Amid Privacy Concerns, Apple Has Started Rejecting Apps That Access UDIDs | Amid extra scrutiny from Congress around privacy issues, Apple this week has started rejecting apps that access UDIDs, or identification numbers that are unique to every iPhone and iPad.
Apple had already given developers a heads-up about t... |
| Mar 24, 2012 | Jobs’ Rejection Of TV Designs “Isn’t A Huge Deal” Says Former Apple Engineer | It’s a sin I know almost too well as a blogger. It’s slow going for news on a Friday night and the pageview gods send you a reprieve in the form of a tweet.
A former Apple engineer is berating the company’s design ethic in the post-Jobs era... |
| Mar 23, 2012 | A Twitter Conversation With NASA Led To Angry Birds Space | Angry Birds Space, Rovio Mobile’s first genuinely new game in a year, has some humble origins.
The idea for Angry Birds Space actually originated in a challenge NASA made to Rovio nearly a year ago on Twitter. Asserting that smartphones tod... |
| Mar 18, 2012 | How Apple Could Fight The Bots, Scams And Other App Store Junk | No platform is perfect. Not even Apple’s. Over the last few weeks, there has been a flood of news about malfeasance in the app store from download bots to credit card scams to address-book sharing. Last month, I broke a few stories about ap... |
| Mar 16, 2012 | Zynga No Longer Has The Biggest Game On Facebook By Daily Users. OMGPOP Does. | Here’s a crazy turn of events: Zynga no longer has the biggest game on Facebook by daily active users.
OMGPOP, the New York-based casual gaming company that has had a huge comeback in the last month, now has the top spot for daily usage wit... |
| Mar 16, 2012 | With Draw Something, NYC-Based OMGPOP Just Ousted Zynga As the Mayor of Facebook Games | via Crunchbase
OMGPOP, the New York-based casual gaming company founded all the way back in 2006, just had its first big breakout with Draw Something. In fact, according to the AppData leaderboard, which measures apps on the Facebook platfo... |
| Mar 15, 2012 | Japanese Gaming Giant GREE Debuts Its First U.S.-Designed Title For Western Audiences | GREE, the $5.9 billion Japanese mobile gaming company making a big push in international markets, debuted its first-ever title designed by U.S. talent for Western audiences today.
Taking the evergreen zombie theme that has fueled countless ... |
| Mar 15, 2012 | “Winning” SXSW Has Yet To Produce A Winning Business | It’s pretty easy to write yet another post about who “won” SXSW or, if you’re feeling ornery or ambitious, how there are no longer any breakout stars. But there’s an important point lost in this repetitive debate.
SXSW is good at producing ... |
| Mar 14, 2012 | OMGPOP Eyes TV Show Based On Hit Game Draw Something (Plus It Nears 1B Ad Impressions Per Day) | OMGPOP, the New York-based gaming company that has made a huge comeback over the last month thanks to its Pictionary-like game Draw Something, is eying a TV show based on the game, according to a source familiar with the matter. The game ha... |
| Mar 10, 2012 | Eric Chu Steps Away From Overseeing Android’s App Store, Jamie Rosenberg Expands Role | There was more than meets the eye with this week’s rebranding of Android Market as Google Play.
Accompanying the new name and look is a shift in how the store is being managed. Eric Chu, who has worked on the Android team for four-and-a-hal... |
| Mar 2, 2012 | Please Welcome Kim-Mai Cutler, TechCrunch’s Newest Star Writer | TechCrunch has been staffing up with writers who have worked at top publications in Silicon Valley and around the world — we’re not new to this, we’re true to this. And, Kim-Mai Cutler, our newest hire, is particularly true.
Like Josh and I... |
| Mar 1, 2012 | There’s Something About Bango: The Billing Company Behind Facebook, BlackBerry And Soon Amazon | There are a number of companies that offer carrier billing for companies in the mobile space — that is, services that let people buy content on their devices and charge it right to their carrier — but there is only one that has secured deal... |
| Feb 14, 2012 | Zynga Mobile Grew Five-Fold To More Than 15 Million Daily Users In 2011 | As we mentioned in our coverage of Zynga’s fourth quarter earnings, mobile has been one of the fast-growing parts of Zynga’s business. On the company’s earnings call, CEO and founder Marc Pincus revealed that mobile users have grown five-fo... |
| Feb 8, 2012 | DeNA Has Big Quarter, Acquiree Ngmoco:( Has Layoffs | Japanese mobile gaming giant DeNA bought mobile app developer Ngmoco last year for $400 million. Since then, the company has acquired a range of other outfits and worked to tie the San Francisco startup in with everything else it does.
In g... |
| Jan 23, 2012 | Will Microsoft phase out its virtual currency system? | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Microsoft is expected to phase out its proprietary virtual currency system, Microsoft Points, by the end of the year, according Inside ... |
| Jan 23, 2012 | Microsoft To Ditch “Microsoft Points”? Oh, Please Let It Be True. | Microsoft Points are dead! Or, they’re dying. At least according to InsideMobileApps. Dead, dying, being taken to a farm, whatever — but man do I hope it’s true.
Citing a “source with knowledge of the company’s decision”, InsideMobileApps s... |
| Jan 6, 2012 | DeanBeat: Game companies raised a record-breaking $1.54B in 2011 | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Game fundings destroyed the record book for fundings this year as 145 companies raised more than $1.540 billion in 2011, not counting i... |
| Jan 5, 2012 | Millennial Media Files For IPO, Keeping Status As The Top Independent Mobile Ad Network | As the second-largest mobile ad network, and the top independent one, Millennial Media is the first to try to get an exit the old-fashioned way. It filed its S-1 documents today as the first step in going public, having nearly achieved prof... |
| Dec 16, 2011 | Zynga Shares Pop 10 Percent To $11 On First Trade, Valued At $7.7 Billion | Zynga has finally hit the public markets today, marking the largest technology IPO since Google. Yesterday, the social gaming giant priced its IPO at $10 a share, which was on the higher end of the $8.50 to $10 price range the company indic... |
| Dec 12, 2011 | How Zynga Won The Facebook Platform In 2009 | Zynga is about to go public at a valuation that could make it worth around $9 billion, so the press is busy looking back at how the social gaming leader came to be this successful. There’s lots of discussion around its intense company cultu... |
| Dec 12, 2011 | Storm8 Doubles Down On Casual Mobile Games (For iOS) With Pet Shop Story And Zoo Story 2 | Like Zynga, Playdom and Playfish did in the early days of the Facebook platform, Storm8 beat most other game developers to smartphones back in 2009. It’s been nailing the big, lucrative market for simple RPGs and casual simulation titles ev... |
| Nov 30, 2011 | Social-Mobile Game Developer Funzio Aims Its New Title, Modern War, At iOS | Funzio has managed to make hit versions of its first game, Crime City, for both Facebook and iOS devices. That’s a rare feat for any company, especially such a small one. Now it’s trying again with a role-playing simulation called Modern Wa... |
| Nov 29, 2011 | Reports: Zynga Launches Dog And Pony Show Ahead Of Mid-December IPO | Top social game developer Zynga has been widely expected to go public anytime… for months. But now we have a date range — mid-December, according to DealBook. That follows up on an earlier report today by Fortune that Zynga is starting a “r... |
| Nov 27, 2011 | Zynga Builds Its CastleVille Walls, As Its Facebook Traffic Flattens And Falls | New Facebook game CastleVille is one of Zynga’s fastest-growing titles ever, as it announced a few days ago. That’s good news for the company, but maybe not good enough when you consider the trajectory of most of its other games on Facebook... |
| Oct 31, 2011 | Tapjoy Virtual Currency Goes to the Web to Skip Apple TOS | Mobile advertising platform Tapjoy is making a pivot with its consumer offerings to create a new application storefront that will showcase cross-platform mobile games tied to publisher virtual currency. Tapjoy, which has run afoul of Apple,... |
| Oct 10, 2011 | One App To Rule Them All | Well if it isn’t my old friend the new Facebook app developer page … Yes that mysteriously up-to-date Facebook mobile developer page from a couple of weeks ago is officially live with an explanation of how the synchronized Facebook mobile p... |
| Sep 14, 2011 | Mobile Roadie Wants to be the Chinese iTunes for App Developers | Mobile Roadie, a self-service app development platform for brands and music, launched its system in a crowded but fragmented China platform ecosystem today.
The China mobile application market is characterized by confusion right now. Alread... |
| Aug 3, 2011 | Sources: Storm8 Raising Huge $300 Million Round At $1 Billion Valuation | Storm8 is about to become an even bigger powerhouse in mobile gaming.
We’re hearing from multiple sources that the development shop, which focuses exclusively on mobile games, is raising a massive round in the ballpark of $300 million — at ... |
| Aug 1, 2011 | Zynga Brings Scrabble-Like ‘Words With Friends’ To The Web With New Facebook Game | When Zynga acquired mobile game studio Newtoy last December, the social gaming giant took command of one of the Texas gaming studio’s most popular titles, Words The Friends. For those of you who aren’t familiar with Words With Friends, the ... |
| Jun 17, 2011 | Facebook PR: Tonight We Dine In Hell! | There’s currently something going on in the outskirts of the tech world that’s a bit sensitive, so no one really likes to talk about it: we (journalists, bloggers, etc) are at war with the PR industry.
That sentence alone will throw the PR ... |
| Jun 13, 2011 | Signs Of What Could Have Been: iOS Hooked Up With Facebook Before Marrying Twitter | It’s easy to take Twitter’s deep integration on iOS 5 and go nuts with speculation surrounding its symbolism; “Twitter is the new Facebook,” whatever that means! “Apple chose Twitter over Facebook!” Well as this video of a test build of iOS... |
| Apr 19, 2011 | Apple Clamps Down On Incentivized App Downloads | Bad news for Tapjoy, Flurry, and numerous other mobile advertising platforms that cater to iOS developers: Apple is clamping down on incentivized downloads. In other words, it’s now much harder to buy yourself popularity on the App Store. D... |
| Apr 19, 2011 | Apple cleaning up App Store rankings by de-emphasizing downloads | reader comments 24 with 21 posters participating
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Apple appears to be making changes to its App Store ranking system in order to de-emphasize the number of times an app has ... |
| Mar 29, 2011 | Google launches in-app purchases that will make mobile apps more money | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more.
Android app developers can rejoice now that Google has launched a new mobile billing system that will help them make a lot more money.
... |
| Mar 29, 2011 | Google launches in-app purchases that will make mobile apps more money | Android app developers can rejoice now that Google has launched a new mobile billing system that will help them make a lot more money.
Today, Google launched the Android Market’s in-app billing system –similar to what’s been on Apple’s iPho... |
| Apple App Store в ближайшее время пересечет отметку в 25 млрд загруженных приложений | Apple App Store в ближайшее время пересечет отметку в 25 млрд загруженных приложений
21 Февраля, 2012, 09:02
Александр Мельник
1042
Магазин приложений для iPhone / iPad корпорации Apple готовится в ближайшее время пересечь отметку в 25 млрд... |