Throughout Taylor’s long battle, he was forced into isolation where he would spend months alone and quickly developed a deep love for video games. They served as an outlet, as they helped him “feel like a kid again,” allowed him to communicate with peers, and distracted him from the harsh realities of his situation.
Beating Leukemia after 5 long years was the most difficult challenge Taylor, Jim and the Carol family could ever imagine, and the experience changed them forever. Jim and Taylor now live their lives grateful for every day.
The Carol family acknowledges that it was both the kindness of strangers and Taylor’s video games that sustained him with joy and hope during his darkest days, and they decided they wanted to pass that hope on to other kids struggling with debilitating illnesses and injury.
Overview
Mentions in press and media 2
| Date | Title | Description |
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| Feb 22, 2018 | GameChanger Charity celebrates $18 million of donations with content platform for kids in hospitals | GameChanger Charity has received $18 million worth of donations in the last two months toward its goal of using video games to help sick kids. The nonprofit is also announcing a new venture, ZOTT, which is a content platform specifically fo... |
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FAQ about GameChanger Charity
When was GameChanger Charity founded?
GameChanger Charity was founded in 2007.
What has the press written about GameChanger Charity?
Parsers VC has collected 2 articles mentioning GameChanger Charity, among them “GameChanger Charity celebrates $18 million of donations with content platform for kids in hospitals” (Feb 22, 2018).
Is GameChanger Charity still active?
Yes, GameChanger Charity is active; its latest activity on Parsers VC dates from Feb 22, 2018.