A new generation of #HolographicCollaboration for design and engineering.
Location: United States, California, San Mateo
Employees: 11-50
Total raised: $16M
Founded date: 2019
Investors 3
Date | Name | Website |
06.11.2022 | Techstars | techstars.... |
22.03.2021 | Olive Tree... | olivetree.... |
- | OTV | otv.vc |
Funding Rounds 2
Date | Series | Amount | Investors |
28.04.2022 | - | $8M | - |
27.04.2021 | - | $8M | - |
Mentions in press and media 6
Date | Title | Description |
20.05.2024 | Spatial collaboration for 3D models | Using Campfire’s tools and technology, participants can interact with, discuss, dissect, and collaborate with 3D models, whether they are in one location, in different locations all over the world, or a combination of the two. |
16.05.2023 | Campfire launches holographic collaboration system for enterprise XR | Connect with top gaming leaders in Los Angeles at GamesBeat Summit 2023 this May 22-23. Register here. Campfire has launched its holographic collaboration system for enterprise extended reality (XR) applications. At the core of the system i... |
28.04.2022 | Campfire raises $8 million to advance AR/VR for product design | Campfire has raised $8 million in funding for its holographic technology that enables both augmented reality and virtual reality for the purpose of enterprise product design. |
06.07.2021 | Campfire Announces Summer Demo Days at frog studios in New York, Austin and San Francisco | |
27.04.2021 | Campfire raises $8 million to advance AR/VR for product design | Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Learn more. Campfire has raised $8 million in funding for its holographic technology that enables both augmented reality and virtual reality for th... |
27.04.2021 | Campfire raises $8 million to advance AR/VR for product design | Join Transform 2021 this July 12-16. Register for the AI event of the year. Campfire has raised $8 million in funding for its holographic technology that enables both augmented reality and virtual reality for the purpose of enterprise produ... |