Gaming Industry Faces Playtime Plunge

April 5, 2024, 9:47 pm
Tencent
Tencent
Location: China, Guangdong Province, Shenzhen
Employees: 1-10
Founded date: 1998
The gaming industry is in for a rough ride as gamers clock in fewer hours of playtime, impacting revenue growth and industry giants. Research firm Newzoo predicts a meager 2.7% growth rate from 2023 to 2026, a far cry from the 7.2% growth seen in previous years. The average quarterly playtime has plummeted by 26% from 2021 to 2023, with a further 10% drop expected this year due to lackluster game releases. Industry titans like Sony, Tencent Holdings, and Electronic Arts have resorted to layoffs and scaled-back operations, signaling a turbulent period ahead. The consolidation trend is evident, with a handful of games dominating player engagement, leaving smaller publishers struggling to compete. Popular titles like Fortnite and Roblox continue to thrive, thanks to their innovative games-as-a-platform model, setting them apart from the competition. The gaming landscape is evolving, and only the fittest will survive in this fiercely competitive arena.